21 May 2008

The Donut Shop

The interior:
The exteriors:

This is this final project in my Viz Dev class this semester. It's a donut shop set in San Francisco, in the same world as my locksmith character. I had to do both interior and exterior shots, and the exterior needed two lighting scenarios.

After some thumbnailing, I decided I was more interested in putting the shop in an unique space than designing a particular theme/gimick for the shop. I wanted to make the shop a little more believable, not something one might see in Las Vegas.

Here are the thumbs I worked from:


And here's the pencil drawings. I arrived on a new working method during this project, which in retrospect was completely obvious. I blew up the thumbs I liked, and taped them down on a pad of tracing paper. One sheet above that, I drew the perspective grid. Afterwards, I drew each level on a new sheet (foreground, middleground, background). This was EXTREMELY helpful in keeping everything clean.

1 comment:

TJ Phan said...

Nice work, Micah! I esp. dig how clear the tonals are, even when shown in thumbnail size.